THE EFFORTS TO IMPROVE WRITING SKILL OF SECONDARY SCHOOL STUDENTS BY USING SNAKE AND LADDER GAME
DOI:
https://doi.org/10.31316/eltics.v5i1.531Abstrak
Referensi
Aprina, Heni. 2017. The Influence of Using Snake and Ladder Game Toward Students’ Writing Ability in Recount Text at the First Semester of the Tenth Grade of Sman 1 Ngambur Pesisir Barat in 2017/2018 Academic Year. Thesis. Lampung: Tarbiyah and Teacher Training Faculty Raden Intan State Islamic University Lampung.
Arikunto, Suharsimi. 2013. Prosedur Penelitian Suatu Pendekatan Praktek.
Jakarta: Rineka Cipta.
ELTICS ISSN: 2407-0742
Brown, Douglas. 2004. Language Assessment Principle and Classroom Practice.
United State: Longman.
Indariati, Dwi. 2012. Improving Students’ Writing Competence Using Game (Bouncing Stories). Thesis. Surakarta: English Language Education Department Graduate Program SebelasMaret University Surakarta.
Klimanuva, Blanka Frydrychov. 2015. “Games in the Teaching of Englishâ€. Journal (Online), Volume 191, No 1157-1160, (https://www.sciencedirect.com/science/article/pii/S1877042815025720, accessed on October 14th 2018).
Lannang, 2014. The Implementation of Guided Writing Strategy to Improve Formal Letter Writing Skill of Class VI Students at SDN 3 Massepe in Tellu Limpoe Sub District In Sidenreng Rappang District. Thesis. Makassar. Program Pasca Sarjana Universitas Negeri Makassar.
Marpaung, 2016. Teaching Writing Recount Text Through Personal Journal Writing. Jurnal Pendidikan online. Vol. 5. No. 06. http://jurnal.untan.ac.id/index.php/jpdpb/article/view/15558, accessed on November 10th 2018).
Meyers, Alan. 2005. Get ways Academic Writing, Effective Sentence Paragraph, and Essays. New York: Longman. P 2.
Najmi, Alfa. 2004. http://alfanajmi19.blogspot.com/2014/03/contoh-proposal-skripsi- bahasa-inggris.html, Accessed on October 6th 2018).
Nunan, David. 1989. Designing Tasks for the Communicative Classroom. New
York: Cambridge University Press.
Nunan, David. 2003. Practical English Language Teaching, First Edition. New
York: Mc.Graw-Hill Companies.