PENERAPAN PEMBELAJARAN KOOPERATIVE MODEL JIGSAW PADA PENINGKATAN KREATIVITAS DAN PRESTASI BELAJAR EKONOMI

Authors

  • Triyani Pancawati Triyani Pancawati Universitas PGRI Yogyakrarta
  • Kodiran Kodiran Universitas PGRI Yogyakarta

Abstract

Triyani Pancawati dan Kodiran
ABSTRAK
Penelitian ini bertujuan untuk meningkatkan kreativitas dan prestasi belajar Ekonomi melalui penerapan model jigsaw pada siswa kelas XI MIPA3 SMA Negeri 1 Kasihan tahun pelajaran 2015/2016. Jenis penelitian merupakan penelitian tindakan kelas (classroom action research). Subjek penelitian adalah 32 siswa kelas XI MIPA3 SMA Negeri 1 Kasihan. Tahapan penelitian meliputi 4 tahapan, yaitu perencanaan, pelaksanaan, observasi, dan refleksi. Teknik pengumpulan data menggunakan angket, pedoman observasi, dan tes. Teknik analisis data menggunakan deskriptif kuantitatif dengan persentase. Hasil penelitian menunjukkan bahwa penerapan model jigsaw pada pembelajaran ekonomi dapat meningkatkan: (1) kreativitas belajar siswa yang ditunjukkan dari 65,63% di siklus I menjadi 78,13% di siklus II; (2) prestasi belajar siswa dengan rata 68,09 di prasiklus, menjadi 77,97 di siklus I, dan 82,19 di siklus II.
Kata Kunci: kreativitas, prestasi belajar, jigsaw
This research aims to increase students’ learning creativities and achievement in learning economics through jigsaw model for 9th grade students of MIPA 3 in SMA Negeri 1 Kasihan academic year 2015/2016. This is classroom action research with 32 students of 9th grade class in SMA Negeri Kasihan as subjects of research. Research steps include planning, acting, observing, and reflecting. Collecting data technique use questionaires, observation sheets, and test. Data analysis use quantitative descriptive using percentage. The results of this research show that the use of jigsaw model in economics can increase: (1) students’ learning creativities shown by 65,63% in pre-cycle, become 78,13% in 1st cycle; (2) students’ learning achievement with avarage score 68,09 in pre-cycle, become 77,97 in 1st cycle, and 82,19 in 2nd cycle.
Keywords: learning creativities, learning achievement, jigsaw

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Published

2022-03-21